Game as the tool to develop language skills

One of the entertaining and effective ways of developing communication skills when learning a foreign language is the use of games during the lesson. Moreover, games are loved not only by children, but also by students of all ages, especially when they see great results in the improvement of their communication skills.

For entry-level students it is preferable to use games to reinforce familiar and learned words and phrases. For example, a student selects the card with the picture of a person of a certain profession (for example, sitting at the table in front of the computer wearing glasses and having documents in his hands and in the background you can see the bookcase and the spine of the book says LAW). During the lesson we train the short answers “Yes” or “No”, as well as the name of the professions:

Is he busy? – Oh, yes, he is.

Is he a student? – No, he isn’t.

Is he a teacher? – No, he isn’t.

At the final stage, the student says all the affirmative sentences that he remembered by summing up the information.

When students work in pairs or in a group, the game takes on a livelier turn, because for each correct answer, considering the correct vocabulary, grammar and pronunciation, the student receives one point and the game is getting competitive. Such classes help to remember the structure of a simple affirmative sentence, as well as the names of professions.

For advanced students, who already have an extensive vocabulary, you can use the game with cards with various subjects on them, for example: walkie-talkie, stethoscope, wrench, reference book, computer and so on. Each pair or group receives the deck of such cards, and then each student selects one card with the name of the profession. The deck of cards with the images of objects is placed face down. Students turn over the first picture and each participant decides whether he needs this object for his profession or not. If yes, he must convince others that he needs this particular object using appropriate vocabulary, for example:

It would be really useful for repairing cars. I’d use it to examine my patients and so on. The student who has more cards is the winner.

The game always helps to relax and get rid of the fear of making mistakes, which is very typical for many students.